Interesting idea to work on something we get so little of. An architecture of sleep deprivation. I like the cultural commentary here. It is a little hard to see where the architecture comes in, and how- and I realize this was a quick idea you wanted to get out there so maybe that part is just not completely hatched yet. Also, the players and the balance of power is not very clear... it might be a hard argument for how this territory relates to diplomacy in the way we've been discussing it in class (especially last week's class).